Author: John Vince
Edition: 2011
Binding: Paperback
ISBN: 085729153X
Edition: 2011
Binding: Paperback
ISBN: 085729153X
Rotation Transforms for Computer Graphics
Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Download Rotation Transforms for Computer Graphics from rapidshare, mediafire, 4shared. Although the former is a trivial operation, the latter can be a challenging task.A Rotation Transforms for Computer Graphics covers a wide range of mathematical techniques used for rotating points and frames of reference in the plane and 3D space. It includes many worked examples and over 100 illustrations that make it essential reading for students, academics, researchers and professional practitioners.A The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D Search and find a lot of computer books in many category availabe for free download.
Rotation Transforms for Computer Graphics Free
Rotation Transforms for Computer Graphics computer books for free. A The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D
Related education books
Geometric Algebra: An Algebraic System for Computer Games and Animation
Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphi
Quaternions for Computer Graphics
Sir William Rowan Hamilton was a genius, and will be remembered for his significant contributions to physics and mathematics. The Hamiltonian, which is used in quantum physics to describe the total energy of a system, would have been a major achievem
Mathematics for Computer Graphics (Undergraduate Topics in Computer Science)
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics. Covering all the mathematical techniques requir
No comments:
Post a Comment