Author: John Vince
Edition: 2011
Binding: Kindle Edition
ISBN: B008CNO62K
Edition: 2011
Binding: Kindle Edition
ISBN: B008CNO62K
Quaternions for Computer Graphics
Sir William Rowan Hamilton was a genius, and will be remembered for his significant contributions to physics and mathematics. Download Quaternions for Computer Graphics from rapidshare, mediafire, 4shared. The Hamiltonian, which is used in quantum physics to describe the total energy of a system, would have been a major achievement for anyone, but Hamilton also invented quaternions, which paved the way for modern vector analysis.
Quaternions are one of the most documented inventions in the history of mathematics, and this book is about their invention, and how they are used to rotate vectors about an arbitrary axis. Apart from introducing the reader to the features of quaternions and their associated algebra, the book provides valuable historical facts that bring the subject alive.
Quaternions for Computer Graphics Search and find a lot of computer books in many category availabe for free download.
Quaternions for Computer Graphics Free
Quaternions for Computer Graphics computer books for free.
Quaternions for Computer Graphics
Related education books
Rotations, Quaternions, and Double Groups (Dover Books on Mathematics)
This text presents a consistent description of the geometric and quaternionic treatment of rotation operators. Covers the fundamentals of symmetries, matrices, and groups and presents a primer on rotations and rotation matrices. Also explores rotati
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theory in detail and then provide the geometric interpr
Mathematics for Computer Graphics
Baffled by maths? Then don't give up hope.
John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.
In thirteen chapters you will redis
No comments:
Post a Comment