Sunday 5 February 2012

Going to War Download

Going to War
Author: Jason Darby
Edition: 1
Binding: Paperback
ISBN: 1598635662



Going to War: Creating Computer War Games


Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. Download Going to War: Creating Computer War Games from rapidshare, mediafire, 4shared. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, Search and find a lot of computer books in many category availabe for free download.

download

Going to War Free


Going to War computer books for free. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book Then you'll learn how to set rules for player movement, different types of terrain,

Related education books


Simulating War: Studying Conflict through Simulation Games


Over the past fifty years, many thousands of conflict simulations have been published which bring the dynamics of past and possible future wars to life.

Philip Sabin used such techniques in his acclaimed previous book Lost Battles to cast

Multimedia Fusion 2 Standard


Have you ever thought about creating video games but were bored by the learning curve required by the traditional programming languages?
Now with Multimedia Fusion 2 from Clickteam you can make your ideas come alive.

Multimedia Fusion 2 is a very p

Sprawling Wargames Multiplayer Wargaming


This book explores large-scale multiplayer wargames, with examples including games run at the Imperial War Museum and at Sandhurst. From games in large halls, to those run by the modern medium of email, this book outlines how to set about creating an

Wargames Handbook, Third Edition: How to Play and Design Commercial and Professional Wargames


Describes origins of commercial wargames as well as how to play and design them.

No comments:

Post a Comment